ReLOOP

ReLoop for SoundforgeA gift for game audio creatives

For years, sound designers, musicians and audio programmers working in the games industry have been plagued by a maddeningly frustrating problem. In order to avoid glitches with looped samples, they have had to manually calculate the length of every individual sample, for every platform. Until now.

With the aid of a doctor of digital signal processing from Cambridge University, side’s music and sound design supervisors Bob and Barn not only found the answer – they’ve made it available to long-suffering colleagues around the world.

The fix, called Reloop – a plugin for Soundforge – automatically modifies the samples, potentially saving hundreds of hours of audio development time. A free demo can be downloaded, with full licences also available to buy online for single or group use.