Sound Design

Naturally, we have the capability to provide the highest quality sound design for your game, including live foley, tailored or specialised recording, and guaranteed unique sound sources.

Due to the sheer breadth of expertise at side, we never lose sight of the bigger picture, ensuring that all the elements work together – right down to the final implementation, where subtle variations and dynamic elements are properly integrated to make the soundtrack fully responsive to action, ambience and mood.

Recording gun foley for STALKERRecording engine sounds in an anechoic chamber for JuicedRecording armour foley for MediEvil Resurrection