Selected Credits

Dialogue

Fable 2 - XBox 360Fable 2

Lionhead - Full voice production

Star Wars: The Force UnleashedStar Wars: The Force Unleashed

LucasArts - extensive casting and recording services for physical and vocal performances.

Chronicles of Narnia: Prince CaspianChronicles of Narnia: Prince Caspian

Disney Interactive - Surround Sound mixing of cutscenes

Heavenly Sword - PS3Heavenly Sword

Ninja Theory – Dialogue production services

Everybodys Golf World TourEverybody's Golf World Tour

SCEE - Full voice production

Dragon Quest SwordsDragon Quest Swords

Square Enix - Full voice production

SOCOM PSPSOCOM PSP

SCEE - casting, directing and recording services

FolkloreFolklore

SCEE - full dialogue production

Pursuit Force: Extreme JusticePursuit Force: Extreme Justice

SCEE - full dialogue production

WWTBAM - Party EditionWho Want's To be a Millionaire: Party Edition

Eidos – Full dialogue production

Genji: Days of the BladeGenji: Days of the Blade

SCEE – Full dialogue production

Lara Croft - Tomb RaiderTomb Raider: Legend [May 2006]

Eidos – casting, recording and directing the new voice of Lara.

"Her [Keeley Hawes] posh-but-provocative tone brings the character to life, switching effortlessly between aristocratic English rose and sexy, gun-wielding psychopath..." - Sound: 9/10 Playstation 2 Official Magazine

Watch Tomb Raider video ›

Dragon QuestDragon Quest: Journey of the Cursed King

Square Enix – full dialogue production

"The voice-acting is some of the best of the season." - Sound: 9/10 IGN.com

Watch Dragon Quest VIII game footage ›

Forbidden Siren 2Forbidden Siren 2

SCEE – – Full dialogue production

24: The Game24: The Game

SCEE – Additional dialogue

AmpedAmped

2K Games – UK dialogue production

Top Spin 2Top Spin 2

2K Games – UK Commentary

Ape Escape 3Ape Escape 3

SCEE – Full dialogue production
Watch Ape Escape video ›

Wallace & Gromit: Interactive DVDWallace & Gromit: Curse of the Were-Rabbit Interactive DVD

Zoo Digital – dialogue production & localisation

Pursuit ForcePursuit Force PSP

SCEE – full dialogue production

Everybodys GolfEverybody’s Golf PSP

SCEE – full dialogue production

MediEvilMediEvil Resurrection

SCEE – full dialogue production

"The musicians and audio technicians have created one of the finest videogame soundtracks ever"

Stuart Little 3Stuart Little 3: Big Photo Adventure

SEGA – full dialogue production

KillzoneKillzone

SCEE – full dialogue production

"The delivery by Brian Cox as the embodiment of Helghast's fury will send shivers up your spine" - Gameover

Watch Killzone intro video ›

Bond: Everything or NothingBond: Everything or Nothing

EA – recording Dame Judi Dench as 'M'

Age of ConanAge of Conan: Hyborian Adventures

FUNCOM - Full dialogue production

Cooking Guide - Nintendo DSCooking Guide: Can't Decide What To Eat?

Nintendo - casting, directing and recording the Chef in 5 languages

Viking: Battle for Asgard - XBox 360Viking: Battle for Asgard

Creative Assembly - Full voice production

Sega Superstar TennisSega Superstar Tennis

SEGA - Full voice production

Halo 3Halo 3

Microsoft - recording and directing Jonathan Ross in a cameo role

The Golden CompasssThe Golden Compass

SEGA - Full dialogue production in FIGS

Driver 76Driver 76

Reflections - casting and recording at Side LA

Tomb Raider AnniversaryTomb Raider Anniversary

Eidos - recording and directing Keeley Hawes as Lara Croft

Tomb Total War KingomsMedieval II: Total War Kingoms

SEGA - Full dialogue production at Side LA

CrackdownCrackdown

Realtimeworlds - casting, recording & direction of all AI material.

Medieval 2: Total WarMedieval II: Total War

SEGA – Full dialogue production in English and FIGS

Killzone LiberationKillzone Liberation

Guerrilla Games – Full dialogue production

Reservoir Dogs - PCReservoir Dogs

Eidos – Full dialogue production at Side LA

Driver: Parallel LinesDriver: Parallel Lines

Atari – full dialogue production in LA

"So jam-packed with super-fly dialogue and jamming tunes that even Huggy Bear himself would approve." - Sound: 10/10 AceGamez.com

Watch Driver 4 intro video ›

Charlotte's WebCharlotte's Web

SEGA – FIGS Dialogue production

FIFA StreetFIFA Street

EA – recording Zane Low as radio DJ

Urban Chaos: Riot ResonseUrban Chaos: Riot Resonse

Eidos – Full dialogue production

The Movies: Lionhead StudiosThe Movies

Lionhead – full dialogue production

Drakengard 2Drakengard 2

Square Enix – Full dialogue production

Black and White 2Black & White 2

Lionhead – full dialogue production

Batman BeginsBatman Begins

EA – recording Michael Caine & Tom Wilkinson

Who Wants To Be A Millionaire?Who Wants To Be A Millionaire? Family Picture Edition

Zoo Digital – dialogue production & localisation

Vietcong 2Vietcong 2

2K Games – full dialogue production

Serious SamSerious Sam

2K Games – UK dialogue production

FableFABLE

Lionhead – full dialogue production

"For the unrivalled quality of the voice acting and impressive volume of unique dialogue that was excellently scripted and performed" - Official Xbox magazine (Winner - Fable: Best Sound and Voice in a Game 2004)

Hidden and DangerousHidden & Dangerous 2

Take-Two Interactive Software

PrimalPrimal

SCEE – full dialogue production

Music

Sega RallySEGA RALLY

SEGA Racing Studio.

Full soundtrack blending contemporary rock/electronica with orchestrated string and woodwind sections and mixed in surround sound.

MediEvilMediEvil 1, 2 & Resurrection

Sony Computer Entertainment Europe.

Review - "Not to be outdone by the amazing graphics work in the game, the musicians and audio technicians have created one of the finest videogame soundtracks ever produced."

Nokia N-GageCreebies

Nokia

Score written in the style of a 1960s Children’s TV theme. Music recorded live with a full session band and female vocalists.

BionicleBionicle

Argonaut Ltd.

The music was written and performed using orchestral strings & brass (recorded in Prague & Cambridge) with ethnic & Polynesian rhythms by Sola Akingbola - Jamiroquai’s percussionist.

PrimalPrimal

Sony Computer Entertainment Europe

Review - "'Primal' is an orchestral and choral tour-de-force with strong themes and rich orchestrations."
Music from the Movies magazine.

Nominated for 4 awards for music including a BAFTA for best original score.

Kung Fu ChaosKung Fu Chaos

Microsoft Games

A fusion of 70s disco, funk & kung-fu performed by a session funk band, brass, strings and 4 authentic Chinese instrumentalists.

Creatures: Cyberlife TechnologyCreatures

Cyberlife Technology Ltd.

Ambient synth & sample based score. Sweeping pad like ‘drones’ with chilled out rhythms, DJ scratching and vocal sound design overdubs.

FroggerFrogger

Infogrames / Hasbro Interactive

Musical style we named ‘cute funk’, a combination of cartoon sound effects turned into a rhythm track with a sampled funk backing overdubbed by live guitar & bass.

C-12: Final ResistanceC-12: Final Resistance

Sony Computer Entertainment Europe

Review - "Another nice touch is the excellent drum 'n' bass that kicks in every time the action gets hotter - it gets the blood pumping, that's for sure."

Sound Design

Super Rub'aDubSuper Rub'aDub

SCEE

Sound Design and sound effect creation – including on location duck recording!

STALKER Shadow of ChernobylS.T.A.L.K.E.R. Shadow of Chernobyl

GSC Games

47 weapon sounds created from recordings of guns made in a disused quarry in Texas. This includes single & burst fire, all handling, foley & shell casings. All creature sounds for Zombies, mutated dogs etc.

Gran TurismoGran Turismo 2, 3 & Concept

Polyphony Digital

Engine sounds recorded on-site at vehicle manufacturers all over Europe.

MediEvilMediEvil 1, 2 & Resurrection

Sony Computer Entertainment Europe

All sound design, speech editing & processing, foley & dubbing for in-game, cut scenes & FMV. This included hiring a suit of armour for foley work!

Unreal TournamentUnreal Tournament 2004

Epic Games

Sound design, foley & dubbing for the FMV sequences. This included hiring of armoured combat suits & American football gear for foley work.

JuicedJuiced

Juiced Games

Engine sounds created using 16 modified cars recorded on a silent rolling road in an anechoic chamber. Additional sounds include crashes, skids & UI.

Broken SwordBroken Sword 3

Revolution

Review - "Sound effects are equally as flawless (as the music) from roaring waterfalls, crumbling stone, shattering glass, and creaking floorboards, to all sorts of original sounds like the professor's energy machine. The game offers incredible surround sound support using in-game Dolby Digital, and if you have a decent home theater rig this game is the closest thing you will get to interactive cinema."

Kung Fu ChaosKung Fu Chaos

Microsoft Games

All sound design (except player foley): spot FX, weapons, power-ups, RAM resident random ambiences, streamed dolby digital surround ambiences & dubbing.

C-12: Final ResistanceC-12: Final Resistance

Sony Computer Entertainment Europe

All sound design. This included streamed ambience tracks (changing interactively based on environments), player foley, weapons, spot FX and all creature sounds.